profile for Gajendra D Ambi on Stack Exchange, a network of free, community-driven Q&A sites

Saturday, March 29, 2025

Why do I despice 2nd party devices like samsung phones

 iPhones are a 1st party device because the hardware is from them, operating system aka software is from them. There is only one version of the hardware and software unlike android where google is the 1st party device maker with its google pixels and samsung are the 2nd party devices where they too make android phones but the hardware on these phones and software (Adroid) is way too different and most of the times do not work as intented. Unfortunately these 2nd party companies like nothing, samsung and others add their own customization, spin, apps, bloatware etc., which doesnt give a consistant experience on all these devices. The worst part is, if you are a developer, if you develop an app for iphone or apple eco system, it will certainly work on all apple devices with seemless integration, migration across all apple devices.
Android developers including google itself cannot develop an app of their own which works as intented across all of their android phones let alone work on all android devices. Ex: google youtube. Google's youtube is one of the most streamed app on the internet with most video content served. The app on all apple devices works always as intented and also on their own google pixel phone but it doesnt work well on their own 2nd party android devices like samsung. If you check the internet, samsung's forums have users complaining about this app. Youtube premium is a paid feature which gives so many beneficial features and one of them is background play. I can listen to some videos in the background while using another app or with the mobile screen off, samsung users can no longer use this feature. If you turn off the screen, the youtube stops, you can only run it in the foreground as minimised but not in the background like a music app. Strangely other music apps like youtube music, spotify, prime music and others work in the background. It seems if you want stability, reliability, consistency you move to apple. If you want shiny new things, too many options then you go not for others.

Wednesday, March 19, 2025

Capitalism ruined social media, especially reddit

 I recently started posting on reddit because I like the idea of connecting to like minded groups who like the same topic, game that I do, discuss or join some communities too. Unfortunately almost all the so called "community groups" of all topics are owned/run by few dictatorial groups in bed with the actual product owners. If you join a community of a game then most likely that is being run indirectly by the company which made the game in the guise of "community run" which gives them a nice cover of liabilities. All the things that benefit them, they can push it, all the things that dont benefit them, they can ban/block/disapprove it. 
My recent experience.

https://www.cloudishes.com/2025/03/01-gamer.html  is the post I did on a subreddit https://www.reddit.com/r/BatmanArkham/ and it didnt get approved but if you see all the posts but if you look at the quality & content that get approved there, many of them are childish, idiotic, memes and cringe worthy. Then I realised that I have explained why the port on PC from consoles is bad and it gives deteriorated experience. I even have proof that the port is bad. Since it exposes their employer, rocksteady studio, they didnt approve it, no other explanation makes sense. Why would you not approve a post of someone who has achieved the most unachievable thing of your community, being the 1% of gamers and that too on PC, which makes you 0.1% in the world ? Unless it is pure money, product owners of all kinds not just game studios have (2k games of borderlands is another one) been doing this. Also if your account is banned, hacked or blocked; then all your content, your voice, opinions are deleted and gone. It is better to have it on your own blog, on your own terms, let the search engine do its job and AI scrub the blogs and we can still access all the information that we need without being controlled and dictated by social media and its behind the screen crony capitalists.

0.1% gamer

 




Yes, robert pattinson, ben afflect got fired and replaced by me, I am the new batman.

1.x % total completion rate but almost none on PC+mouse bcz the port being a bit klunky compared to the previous installments in the series. So I say 0.1% may be, bcz all tutorials/guides online are for consoles. Many a times by mistake the game shows up controller inputs on PC indicating that the inputs of PC+keyboard+mouse get translated via a wrapper to console inputs & vice versa, anyone has seen the movie lost in translation! the inputs arent guaranteed all the time to work, especially for the last trophy to do 16x freeflow (4 per characters, 4 characters in total). So I always had to do one input extra & make sure to the extra input gets cancelled by advance inputs for the next action.
ex: for aerial attack I had to do, 2*stun+3*space, for triple counter, I had to press 4*rightClick bcz If I just did 3x, sometimes it might not pick up 1 of 3 right clicks.
I believe that every gamer should experience arkham trilogy at least once in their lifetime. A Gold standard for exceeding expectations from developers in contrast to today's *trailer was better than the game itself* kind of games. Now, I feel a bit empty, what next?! any suggestions?!
Huge thanks to

  • arkham videos

  • powerpyx

  • plasma SKX

from youtube.

Saturday, January 18, 2025

Dumb gaming studios of MOBA games

 I see more and more MOBA (multi player battle arena) games keep failing or keep losing users. IT is not because they are badly done or not paid attention to but they missed the most basic point. *friends*.

All of these games expect us to have 

  1. 3-5 friends
  2. these friends are gamers
  3. these 3-5 friends like the same game as you like
  4. these 3-5 friends are in the same time zone as you are
  5. these 3-5 friends are available to play around the same time as you are
  6. these 3-5 friends all can speak the same language as you do
So all these games are concentrating on people who meet all these above 6 conditions. most of the users are do not meet 4/6 of these conditions if not any. Most of them play with randoms so most of them do not stay together during the match, those who stay together during the match they all win. Imagine a football or a soccer or a basketball or a cricket team world cup where the host country hosting the cup has a team but every other country gets to choose its player by random. Most of the people are gamers because they dont have a social life, they dont have friends, they dont like to mingle with people and even if they did how can you get 3-5 friends who meet all the above conditions?! Even the most social people cannot find people who meet all the above 6 conditions. What ends up happening is, there will be some professional (those who play to make money via streaming, sponsorships etc., but not necessarily to enjoy or play the game) 1% of the users who join up with other professionals who arent friends but business partners pretending to be friends online, they gang up and bully other 99% of the users, which makes the users leave the platform. The games should be developed focussing on 99%, not the 1%. The games are now targetting professional players who set records or whose highest priority is to earn and their earning is a deciding factor whether they play or not. Either encourage users with incentives to stay together during the match by 1 of many ideas as suggested below
  • each character will have a boosting ability, when you are with that character, one of your effectiveness is boosted. ex: character A boosts the fire rate of other team mates near him. character B boosts the DPS of other team mates near him. Character C increases the cool down rate of other team members near him.
  • optional abilities gets activated depending on which character you have teamed up with
  • you score more per team member that you have been with
All bans should be temporary and should be based on their hardware ID like MAC address, GPU/CPU ID. Many users buy disposable IDs in bulk, cheat and when get banned, they just switch to another ID. Almost all studios know this and yet they let it happen because it brings in more traffic. It seems people who cheat are bringing in more traffic or money than those who arent cheating. Otherwise they would be banning people not based on disposable user IDs but based on hardware IDs.